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135 Game Reviews

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Addictive yes

It was fun to play and the comments on the top of the screen were cool.
Diversity in the levels. And the guest appearance was fun too.
Still for Gods sake throw some kind of music in there! At least a short techno or ambient loop would've done the trick!

Awesome game

One of the best scary games I've played on NG, if not the best. Also a great Silent Hill tribute. Graphics and atmosphere were very well executed and very SH-like. What bothered me though was that the code to continue playing consisted of pictures that meant nothing. You couldn't even rely on colors because there was two green and two red symbols, and you couldn't write it down. Also for some reason my browser went to some advertising site for no reason while I was playing. And I couldn't remember the story point code. Maybe I'll play it through at some point...

flashdreamsstudiosx responds:

Its alright but youll find the meaning of them later. if you need a walkthrough go to the Credits at the main menu and go the FHTH website.

A lot better

I remember playing the first one and you have improved on a lot.
Firstly I liked the Look of the menu and the music that you hear.
The game itself looked better and was more fun than the first one.
New stuff like power ups and the like gave it more length and made it better.
Also the visuals and some details were cool. Explosiveness was also better and I just had to smile when the voice said "godlike". You can really tell that you tried your best to make it better.
Still it does get repetitive at some point. It takes a long time before the game gets difficult so when you get GameOvered the motivation to start over was pretty small.
Also the alternative game mode didn't really turn me on.
So it was fun while it lasted.
Hmm, to make it better you should maybe have levels with small differences instead of a game that continues the same way until you die. Also the bad powerups were way too easy to dodge, it was like they never exsisted.

@ wtfuguys

The controls were like the best thing! They worked perfect.
To bad my computer got a case of crazy-lag, even with Low Quality so I couldn't enjoy it fer now.
Backgrounds looked cool too and it was fun to see something from the Super flash bros in a while.

Good start at FPS

Still it was very short and easy. And the blood looked awful.
No offense but it'll probably get blammed.
Try getting better at making games and you'll get there!

Um I got a score of 310

And it didn't get into the highscore board even though the best score was 320.
The idea of the snake consisting of the annoying, flying blue thing was good though.

Very retro

I really like the gameplay, design and music. The menu looked very good too.
The idea of the game was simple but still fun.
Having a personal highscore board was a good idea, because you can beat your own records, and don't have to get into the top ten to be able to compare scores.
Still the way you got higher scores, by getting a big distance didn't really work for me.
Also I liked the comments in-game, although reading them can easily lead into crashing.
It's a fun game, I enjoyed it.

Pretty original idea!

I like the colorful look of the game and the trance music in the background. I also liked how it could get very messy although sometimes it was difficult to see where your painted shape had been broken.
Also warding off the enemies was both fun and annoying at the same time.
Bottomline: It was a fun game to play!

A+ for trying

A very innovative idea but it doesn't work on the long run. The back of the tail moves so slowly that you'll get caught pretty fast by one of the purple things.
I loved the simple instructions though and yeah it could've had some music in the background.

Good try

I really liked the details like the HUD or whatever and that the screen shook when something went of.
Still it was just a mediocre game in my opinion. You advertised it as an explosive game, but it wasn't at all fast paced and got boring pretty fast. Also the boom and nuke features didn't really offer any variety.
If you want to make a good puzzle game play some SuperPuzzleFighterIITurbo to get some inspiration. It's the most awesome and addictive puzzle game I've ever played. It wasn't bad though you just need to make some more features and stuff.

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